# LoadingCell

Loading cells are for rendering content that is still loading from the server. They have no additional properties.

```typescript
export interface LoadingCell extends BaseGridCell {
    readonly kind: GridCellKind.Loading;
    readonly skeletonWidth?: number;
    readonly skeletonHeight?: number;
    readonly skeletonWidthVariability?: number;
}
```

### skeletonWidth

Determines the width in pixels of the skeleton to be drawn. If set to 0 no skeleton will draw.

### skeletonHeight

Determines the height in pixels of the skeleton to be drawn. If set to 0 no skeleton will draw.

### skeletonWidthVariability

The skeleton variability is a width in pixels that is multiplied by a random number between 0 and 1 and added to the skeleton width to produce the final skeleton width.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.grid.glideapps.com/api/cells/loadingcell.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
